Overview | 3ds Max | Autodesk Knowledge Network – Features of Autodesk 3ds Max Design 2015

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It is developed and produced by Autodesk Media and Entertainment. It is frequently used by video game developers , many TV commercial studios, and architectural visualization studios. It is also used for movie effects and movie pre-visualization. For its modeling and animation tools, the latest version [ which? This version was also originally created by the Yost Group.

It was released by Kinetix, which was at that time Autodesk’s division of media and entertainment. Autodesk purchased the product at the second release update of the 3D Studio MAX version and internalized development entirely over the next two releases. Later, the product name was changed to “3ds max” all lower case to better comply with the naming conventions of Discreet, a Montreal-based software company which Autodesk had purchased.

When it was re-released release 7 , the product was again branded with the Autodesk logo, and the short name was again changed to “3ds Max” upper and lower case , while the formal product name became the current “Autodesk 3ds Max”. The Data Channel modifier is a versatile tool for automating complex modelling operations.

By piping mesh data through a series of controls, you can achieve a huge variety of effects that dynamically update as you make changes. Many films have made use of 3ds Max, or previous versions of the program under previous names, in CGI animation, such as Avatar and , which contain computer generated graphics from 3ds Max alongside live-action acting.

Mudbox was also used in the final texturing of the set and characters in Avatar, with 3ds Max and Mudbox being closely related. Architectural and engineering design firms use 3ds Max for developing concept art and previsualization.

Educational programs at secondary and tertiary level use 3ds Max in their courses on 3D computer graphics and computer animation. Polygon modeling is more common with game design than any other modeling technique as the very specific control over individual polygons allows for extreme optimization. Usually, the modeler begins with one of the 3ds max primitives, and using such tools as bevel and extrude , adds detail to and refines the model.

Versions 4 and up feature the Editable Polygon object, which simplifies most mesh editing operations, and provides subdivision smoothing at customizable levels see NURMS. Version 7 introduced the edit poly modifier, which allows the use of the tools available in the editable polygon object to be used higher in the modifier stack i.

None of the features have been updated since version 4 and have been ignored by the development teams over the past decade. For example, the updated path deform and the updated normalize spline modifiers in version do not work on NURBS curves anymore as they did in previous versions.

An alternative to polygons, it gives a smoothed out surface that eliminates the straight edges of a polygon model. NURBS is a mathematically exact representation of freeform surfaces like those used for car bodies and ship hulls, which can be exactly reproduced at any resolution whenever needed. Because they are generated mathematically, NURBS objects have a parameter space in addition to the 3D geometric space in which they are displayed. Specifically, an array of values called knots specifies the extent of influence of each control vertex CV on the curve or surface.

Knots are invisible in 3D space and can’t be manipulated directly, but occasionally their behavior affects the visible appearance of the NURBS object. Parameter space is one-dimensional for curves, which have only a single U dimension topologically, even though they exist geometrically in 3D space. Surfaces have two dimensions in parameter space, called U and V.

NURBS curves and surfaces have the important properties of not changing under the standard geometric affine transformations Transforms , or under perspective projections. The CVs have local control of the object: moving a CV or changing its weight does not affect any part of the object beyond the neighboring CVs. This property can be overridden by using the Soft Selection controls. Also, the control lattice that connects CVs surrounds the surface. This is known as the convex hull property.

Surface tool was originally a 3rd party plugin, but Kinetix acquired and included this feature since version 3. It is often seen as an alternative to “mesh” or “nurbs” modeling, as it enables a user to interpolate curved sections with straight geometry for example a hole through a box shape. Although the surface tool is a useful way to generate parametrically accurate geometry, it lacks the “surface properties” found in the similar Edit Patch modifier, which enables a user to maintain the original parametric geometry whilst being able to adjust “smoothing groups” between faces.

This is a basic method, in which one models something using only boxes, spheres, cones, cylinders and other predefined objects from the list of Predefined Standard Primitives or a list of Predefined Extended Primitives. One may also apply boolean operations, including subtract, cut and connect. For example, one can make two spheres which will work as blobs that will connect with each other. These are called metaballs. Earlier versions up to and including 3D Studio Max R3. Current versions require online registration.

Due to the high price of the commercial version of the program, Autodesk also offers a free student version, which explicitly states that it is to be used for “educational purposes only”. The student version has identical features to the full version, but is only for single use and cannot be installed on a network. The student license expires after three years, at which time the user, if they are still a student, may download the latest version, thus renewing the license for another three years.

From Wikipedia, the free encyclopedia. Further information: List of films made with Autodesk 3ds Max. Main article: Polygon modeling. It provides the users with all the necessary tools to model any kind of complex designs and objects such as parametric, polygonal, NURBS, etc. It also provides the users with real-time changes and renders a preview for a quick lookover. The application has the ability to import and export projects from Revit Architecture, Rhino.

Using this great tool, users will be able to create a massive world in games, design high-quality elements and components rendering. It renders with high performance without losing the quality. All in all, Autodesk 3DS MAX is really an effective 3D modeling and animation utility for game designers, architects, music artists, and graphic designers to create complex designs, stunning scenes, and professional-grade multi-media files. This is a full offline installer standalone setup for Windows Operating System.

This would be compatible with both 32 bit and 64 bit windows.

 
 

 

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